Discipline Priest Talent Route: 10-60
Take Spirit Tap first, build a full Discipline core, then add Shadow support.
Talent tree
10-60 route →Holy
Shadow
Talent route: 10-60
Levels 10-14
Shadow-
10
Spirit Tap
1/5
-
11
Spirit Tap
2/5
-
12
Spirit Tap
3/5
-
13
Spirit Tap
4/5
-
14
Spirit Tap
5/5
Levels 15-45
Discipline-
15
Wand Specialization
1/5
-
16
Wand Specialization
2/5
-
17
Wand Specialization
3/5
-
18
Wand Specialization
4/5
-
19
Wand Specialization
5/5
-
20
Improved Power Word: Shield
1/3
-
21
Improved Power Word: Shield
2/3
-
22
Improved Power Word: Shield
3/3
-
23
Improved Power Word: Fortitude
1/2
-
24
Improved Power Word: Fortitude
2/2
-
25
Inner Focus
1/1
-
26
Meditation
1/3
-
27
Meditation
2/3
-
28
Meditation
3/3
-
29
Unbreakable Will
1/5
-
30
Improved Inner Fire
1/3
-
31
Improved Inner Fire
2/3
-
32
Mental Agility
1/5
-
33
Mental Agility
2/5
-
34
Mental Agility
3/5
-
35
Mental Agility
4/5
-
36
Mental Agility
5/5
-
37
Mental Strength
1/5
-
38
Mental Strength
2/5
-
39
Mental Strength
3/5
-
40
Mental Strength
4/5
-
41
Mental Strength
5/5
-
42
Force of Will
1/5
-
43
Force of Will
2/5
-
44
Force of Will
3/5
-
45
Power Infusion
1/1
Levels 46-60
Shadow-
46
Shadow Focus
1/5
-
47
Shadow Focus
2/5
-
48
Shadow Focus
3/5
-
49
Shadow Focus
4/5
-
50
Shadow Focus
5/5
-
51
Improved Shadow Word: Pain
1/2
-
52
Improved Shadow Word: Pain
2/2
-
53
Improved Mind Blast
1/5
-
54
Improved Mind Blast
2/5
-
55
Improved Mind Blast
3/5
-
56
Improved Mind Blast
4/5
-
57
Improved Mind Blast
5/5
-
58
Mind Flay
1/1
-
59
Shadow Reach
1/3
-
60
Shadow Reach
2/3
Trainer spending: 1–60
Costs show the base trainer price. Discounts can lower what you pay; totals use the highest applicable race or faction route.
1–9
-
Level 1
-
Learn now
Power Word: Fortitude
Rank 1
Free health on every pull. Keep the group rank current.
-
-
Level 4
-
Learn now
Shadow Word: Pain
Rank 1
Use it on a long target. Wand the short ones.
-
Learn now
Lesser Heal
Rank 2
Early heal only. Replace it once Heal carries the bar.
-
-
Level 6
-
Learn now
Power Word: Shield
Rank 1
Buy every rank. Shield before a cast, bandage, or exit window, solo or in a dungeon.
-
Learn now
Smite
Rank 2
Early filler for a clean pull. Wands take over much of the steady damage.
-
-
Level 8
-
Learn now
Renew
Rank 1
Moving heal and pre-pull buffer. Downrank it when mana matters.
-
Learn now
Fade
Rank 1
Drop dungeon threat, then give the loose mob back to the tank.
-
10–19
-
Level 10
-
Learn now
Shadow Word: Pain
Rank 2
Use it on a long target. Wand the short ones.
-
Skip while leveling
Resurrection
Rank 1
Official Hardcore disables player resurrection, so this rank has no leveling value.
-
Learn now
Lesser Heal
Rank 3
Early heal only. Replace it once Heal carries the bar.
-
Learn now
Touch of Weakness
Rank 1
Undead melee softener. Prebuff it before a hard melee pull.
-
Learn now
Mind Blast
Rank 1
Core burst. In dungeons, wait for the tank's lead.
-
Learn now
Hex of Weakness
Rank 1
Troll pull softener. Put it on the hard target first.
-
Learn now
Starshards
Rank 1
Night Elf channel for a pet-held target when you have room to stand still.
-
Learn now
Desperate Prayer
Rank 1
Instant self-heal. No-brainer for Dwarf and Human.
-
-
Level 12
-
Learn now
Inner Fire
Rank 1
Free armor buffer. Refresh it before the next pull.
-
Learn now
Power Word: Shield
Rank 2
Buy every rank. Shield before a cast, bandage, or exit window, solo or in a dungeon.
-
Learn now
Power Word: Fortitude
Rank 2
Free health on every pull. Keep the group rank current.
-
-
Level 14
-
Learn now
Cure Disease
Open the disease-cleanse chain before it turns into attrition.
-
Learn now
Smite
Rank 3
Early filler for a clean pull. Wands take over much of the steady damage.
-
Learn now
Renew
Rank 2
Moving heal and pre-pull buffer. Downrank it when mana matters.
-
Learn now
Psychic Scream
Rank 1
Emergency reset. Fear only into cleared space.
-
-
Level 16
-
Learn now
Heal
Rank 1
Reliable dungeon heal. Keep a lower rank bound for cheap triage.
-
Learn now
Mind Blast
Rank 2
Core burst. In dungeons, wait for the tank's lead.
-
-
Level 18
-
Learn now
Dispel Magic
Rank 1
Strip a dangerous buff or clear a magic debuff before it decides the pull.
-
Learn now
Power Word: Shield
Rank 3
Buy every rank. Shield before a cast, bandage, or exit window, solo or in a dungeon.
-
Learn now
Shadow Word: Pain
Rank 3
Use it on a long target. Wand the short ones.
-
Learn now
Desperate Prayer
Rank 2
Instant self-heal. No-brainer for Dwarf and Human.
-
Learn now
Starshards
Rank 2
Night Elf channel for a pet-held target when you have room to stand still.
-
20–29
-
Level 20
-
Learn now
Mind Soothe
Rank 1
Patrol tool. Shrink the pull before you open.
-
Learn now
Flash Heal
Rank 1
Fast save. Keep a lower rank bound for light damage.
-
Learn now
Elune's Grace
Rank 1
Night Elf panic buff against ranged damage.
-
Learn now
Devouring Plague
Rank 1
Undead damage that heals you back on a controlled target.
-
Learn now
Renew
Rank 3
Moving heal and pre-pull buffer. Downrank it when mana matters.
-
Learn now
Fear Ward
Dwarf safety tool. Complete the racial quest immediately for feared pulls.
-
Learn now
Inner Fire
Rank 2
Free armor buffer. Refresh it before the next pull.
-
Learn now
Shackle Undead
Rank 1
Undead control. Higher ranks buy a longer safe window.
-
Learn now
Fade
Rank 2
Drop dungeon threat, then give the loose mob back to the tank.
-
Learn now
Feedback
Rank 1
Human anti-caster niche for mana users who can burn you down.
-
Learn now
Holy Fire
Rank 1
Long-pull opener when you have room to stand still.
-
Learn now
Shadowguard
Rank 1
Troll reactive damage for a controlled long fight.
-
Learn now
Touch of Weakness
Rank 2
Undead melee softener. Prebuff it before a hard melee pull.
-
Learn now
Hex of Weakness
Rank 2
Troll pull softener. Put it on the hard target first.
-
-
Level 22
-
Learn now
Smite
Rank 4
Early filler for a clean pull. Wands take over much of the steady damage.
-
Skip while leveling
Resurrection
Rank 2
Official Hardcore disables player resurrection, so this rank has no leveling value.
-
Learn now
Heal
Rank 2
Reliable dungeon heal. Keep a lower rank bound for cheap triage.
-
Skip while leveling
Mind Vision
Rank 1
Mind Vision is scouting convenience without enough solo Hardcore survival value to justify its ranks.
-
Learn now
Mind Blast
Rank 3
Core burst. In dungeons, wait for the tank's lead.
-
-
Level 24
-
Learn now
Power Word: Fortitude
Rank 3
Free health on every pull. Keep the group rank current.
-
Learn now
Power Word: Shield
Rank 4
Buy every rank. Shield before a cast, bandage, or exit window, solo or in a dungeon.
-
Skip while leveling
Mana Burn
Rank 1
Mana Burn is too situational and slow for the primary solo Hardcore route; save the gold.
-
Learn now
Holy Fire
Rank 2
Long-pull opener when you have room to stand still.
-
-
Level 26
-
Learn now
Shadow Word: Pain
Rank 4
Use it on a long target. Wand the short ones.
-
Learn now
Renew
Rank 4
Moving heal and pre-pull buffer. Downrank it when mana matters.
-
Learn now
Flash Heal
Rank 2
Fast save. Keep a lower rank bound for light damage.
-
Learn now
Desperate Prayer
Rank 3
Instant self-heal. No-brainer for Dwarf and Human.
-
Learn now
Starshards
Rank 3
Night Elf channel for a pet-held target when you have room to stand still.
-
-
Level 28
-
Learn now
Heal
Rank 3
Reliable dungeon heal. Keep a lower rank bound for cheap triage.
-
Learn now
Mind Blast
Rank 4
Core burst. In dungeons, wait for the tank's lead.
-
Learn now
Psychic Scream
Rank 2
Emergency reset. Fear only into cleared space.
-
Defer
Mind Flay
Rank 2
Mind Flay is unavailable until this Hardcore route selects its talent at 58; buy the saved ranks then.
-
Learn now
Devouring Plague
Rank 2
Undead damage that heals you back on a controlled target.
-
Learn now
Shadowguard
Rank 2
Troll reactive damage for a controlled long fight.
-
30–39
-
Level 30
-
Learn now
Prayer of Healing
Rank 1
Group recovery after controlled damage. Its mana cost earns a real need.
-
Learn now
Inner Fire
Rank 3
Free armor buffer. Refresh it before the next pull.
-
Skip while leveling
Mind Control
Rank 1
Mind Control gives up control of your own character and can create lethal social pulls in Hardcore.
-
Learn now
Shadow Protection
Rank 1
Bring it to shadow-heavy dungeon pulls. Lower ranks save mana on rebuffs.
-
Learn now
Smite
Rank 5
Early filler for a clean pull. Wands take over much of the steady damage.
-
Learn now
Power Word: Shield
Rank 5
Buy every rank. Shield before a cast, bandage, or exit window, solo or in a dungeon.
-
Learn now
Fade
Rank 3
Drop dungeon threat, then give the loose mob back to the tank.
-
Learn now
Holy Fire
Rank 3
Long-pull opener when you have room to stand still.
-
Learn now
Touch of Weakness
Rank 3
Undead melee softener. Prebuff it before a hard melee pull.
-
Learn now
Feedback
Rank 2
Human anti-caster niche for mana users who can burn you down.
-
Learn now
Hex of Weakness
Rank 3
Troll pull softener. Put it on the hard target first.
-
Learn now
Elune's Grace
Rank 2
Night Elf panic buff against ranged damage.
-
-
Level 32
-
Learn now
Abolish Disease
Fast disease cleanup for long dungeon pulls.
-
Learn now
Renew
Rank 5
Moving heal and pre-pull buffer. Downrank it when mana matters.
-
Skip while leveling
Mana Burn
Rank 2
Mana Burn is too situational and slow for the primary solo Hardcore route; save the gold.
-
Learn now
Flash Heal
Rank 3
Fast save. Keep a lower rank bound for light damage.
-
-
Level 34
-
Learn now
Levitate
Fall and water-crossing insurance. Pack Light Feathers.
-
Learn now
Shadow Word: Pain
Rank 5
Use it on a long target. Wand the short ones.
-
Learn now
Heal
Rank 4
Reliable dungeon heal. Keep a lower rank bound for cheap triage.
-
Learn now
Mind Blast
Rank 5
Core burst. In dungeons, wait for the tank's lead.
-
Skip while leveling
Resurrection
Rank 3
Official Hardcore disables player resurrection, so this rank has no leveling value.
-
Learn now
Desperate Prayer
Rank 4
Instant self-heal. No-brainer for Dwarf and Human.
-
Learn now
Starshards
Rank 4
Night Elf channel for a pet-held target when you have room to stand still.
-
-
Level 36
-
Learn now
Dispel Magic
Rank 2
Strip a dangerous buff or clear a magic debuff before it decides the pull.
-
Learn now
Power Word: Fortitude
Rank 4
Free health on every pull. Keep the group rank current.
-
Learn now
Power Word: Shield
Rank 6
Buy every rank. Shield before a cast, bandage, or exit window, solo or in a dungeon.
-
Learn now
Mind Soothe
Rank 2
Patrol tool. Shrink the pull before you open.
-
Learn now
Holy Fire
Rank 4
Long-pull opener when you have room to stand still.
-
Defer
Mind Flay
Rank 3
Mind Flay is unavailable until this Hardcore route selects its talent at 58; buy the saved ranks then.
-
Learn now
Devouring Plague
Rank 3
Undead damage that heals you back on a controlled target.
-
Learn now
Shadowguard
Rank 3
Troll reactive damage for a controlled long fight.
-
-
Level 38
-
Learn now
Smite
Rank 6
Early filler for a clean pull. Wands take over much of the steady damage.
-
Learn now
Renew
Rank 6
Moving heal and pre-pull buffer. Downrank it when mana matters.
-
Learn now
Flash Heal
Rank 4
Fast save. Keep a lower rank bound for light damage.
-
40
-
Level 40
-
Learn now
Prayer of Healing
Rank 2
Group recovery after controlled damage. Its mana cost earns a real need.
-
Learn now
Inner Fire
Rank 4
Free armor buffer. Refresh it before the next pull.
-
Learn now
Greater Heal
Rank 1
Big dungeon heal. Start lower unless the tank is dropping.
-
Learn now
Mind Blast
Rank 6
Core burst. In dungeons, wait for the tank's lead.
-
Learn now
Shackle Undead
Rank 2
Undead control. Higher ranks buy a longer safe window.
-
Learn now
Fade
Rank 4
Drop dungeon threat, then give the loose mob back to the tank.
-
Skip while leveling
Mana Burn
Rank 3
Mana Burn is too situational and slow for the primary solo Hardcore route; save the gold.
-
Learn now
Touch of Weakness
Rank 4
Undead melee softener. Prebuff it before a hard melee pull.
-
Learn now
Feedback
Rank 3
Human anti-caster niche for mana users who can burn you down.
-
Learn now
Hex of Weakness
Rank 4
Troll pull softener. Put it on the hard target first.
-
Learn now
Elune's Grace
Rank 3
Night Elf panic buff against ranged damage.
-
41–49
-
Level 42
-
Learn now
Psychic Scream
Rank 3
Emergency reset. Fear only into cleared space.
-
Learn now
Shadow Word: Pain
Rank 6
Use it on a long target. Wand the short ones.
-
Learn now
Power Word: Shield
Rank 7
Buy every rank. Shield before a cast, bandage, or exit window, solo or in a dungeon.
-
Learn now
Shadow Protection
Rank 2
Bring it to shadow-heavy dungeon pulls. Lower ranks save mana on rebuffs.
-
Learn now
Holy Fire
Rank 5
Long-pull opener when you have room to stand still.
-
Learn now
Desperate Prayer
Rank 5
Instant self-heal. No-brainer for Dwarf and Human.
-
Learn now
Starshards
Rank 5
Night Elf channel for a pet-held target when you have room to stand still.
-
-
Level 44
-
Skip while leveling
Mind Vision
Rank 2
Mind Vision is scouting convenience without enough solo Hardcore survival value to justify its ranks.
-
Skip while leveling
Mind Control
Rank 2
Mind Control gives up control of your own character and can create lethal social pulls in Hardcore.
-
Learn now
Flash Heal
Rank 5
Fast save. Keep a lower rank bound for light damage.
-
Learn now
Renew
Rank 7
Moving heal and pre-pull buffer. Downrank it when mana matters.
-
Defer
Mind Flay
Rank 4
Mind Flay is unavailable until this Hardcore route selects its talent at 58; buy the saved ranks then.
-
Learn now
Devouring Plague
Rank 4
Undead damage that heals you back on a controlled target.
-
Learn now
Shadowguard
Rank 4
Troll reactive damage for a controlled long fight.
-
-
Level 46
-
Skip while leveling
Resurrection
Rank 4
Official Hardcore disables player resurrection, so this rank has no leveling value.
-
Learn now
Smite
Rank 7
Early filler for a clean pull. Wands take over much of the steady damage.
-
Learn now
Mind Blast
Rank 7
Core burst. In dungeons, wait for the tank's lead.
-
Learn now
Greater Heal
Rank 2
Big dungeon heal. Start lower unless the tank is dropping.
-
-
Level 48
-
Skip while leveling
Mana Burn
Rank 4
Mana Burn is too situational and slow for the primary solo Hardcore route; save the gold.
-
Learn now
Power Word: Shield
Rank 8
Buy every rank. Shield before a cast, bandage, or exit window, solo or in a dungeon.
-
Learn now
Power Word: Fortitude
Rank 5
Free health on every pull. Keep the group rank current.
-
Learn now
Holy Fire
Rank 6
Long-pull opener when you have room to stand still.
-
50–60
-
Level 50
-
Learn now
Shadow Word: Pain
Rank 7
Use it on a long target. Wand the short ones.
-
Learn now
Flash Heal
Rank 6
Fast save. Keep a lower rank bound for light damage.
-
Learn now
Renew
Rank 8
Moving heal and pre-pull buffer. Downrank it when mana matters.
-
Learn now
Fade
Rank 5
Drop dungeon threat, then give the loose mob back to the tank.
-
Learn now
Inner Fire
Rank 5
Free armor buffer. Refresh it before the next pull.
-
Learn now
Prayer of Healing
Rank 3
Group recovery after controlled damage. Its mana cost earns a real need.
-
Learn now
Desperate Prayer
Rank 6
Instant self-heal. No-brainer for Dwarf and Human.
-
Learn now
Touch of Weakness
Rank 5
Undead melee softener. Prebuff it before a hard melee pull.
-
Learn now
Hex of Weakness
Rank 5
Troll pull softener. Put it on the hard target first.
-
Learn now
Elune's Grace
Rank 4
Night Elf panic buff against ranged damage.
-
Learn now
Starshards
Rank 6
Night Elf channel for a pet-held target when you have room to stand still.
-
-
Level 52
-
Learn now
Mind Blast
Rank 8
Core burst. In dungeons, wait for the tank's lead.
-
Learn now
Mind Soothe
Rank 3
Patrol tool. Shrink the pull before you open.
-
Learn now
Greater Heal
Rank 3
Big dungeon heal. Start lower unless the tank is dropping.
-
Defer
Mind Flay
Rank 5
Mind Flay is unavailable until this Hardcore route selects its talent at 58; buy the saved ranks then.
-
Learn now
Devouring Plague
Rank 5
Undead damage that heals you back on a controlled target.
-
Learn now
Shadowguard
Rank 5
Troll reactive damage for a controlled long fight.
-
-
Level 54
-
Learn now
Power Word: Shield
Rank 9
Buy every rank. Shield before a cast, bandage, or exit window, solo or in a dungeon.
-
Learn now
Smite
Rank 8
Early filler for a clean pull. Wands take over much of the steady damage.
-
Learn now
Holy Fire
Rank 7
Long-pull opener when you have room to stand still.
-
-
Level 56
-
Skip while leveling
Mana Burn
Rank 5
Mana Burn is too situational and slow for the primary solo Hardcore route; save the gold.
-
Learn now
Psychic Scream
Rank 4
Emergency reset. Fear only into cleared space.
-
Learn now
Flash Heal
Rank 7
Fast save. Keep a lower rank bound for light damage.
-
Learn now
Renew
Rank 9
Moving heal and pre-pull buffer. Downrank it when mana matters.
-
Learn now
Shadow Protection
Rank 3
Bring it to shadow-heavy dungeon pulls. Lower ranks save mana on rebuffs.
-
-
Level 58
-
Learn now
Shadow Word: Pain
Rank 8
Use it on a long target. Wand the short ones.
-
Skip while leveling
Mind Control
Rank 3
Mind Control gives up control of your own character and can create lethal social pulls in Hardcore.
-
Learn now
Mind Blast
Rank 9
Core burst. In dungeons, wait for the tank's lead.
-
Learn now
Greater Heal
Rank 4
Big dungeon heal. Start lower unless the tank is dropping.
-
Learn now Catch-up buy
Mind Flay
Rank 2
Mind Flay is unavailable until this Hardcore route selects its talent at 58; buy the saved ranks then.
-
Learn now Catch-up buy
Mind Flay
Rank 3
Mind Flay is unavailable until this Hardcore route selects its talent at 58; buy the saved ranks then.
-
Learn now Catch-up buy
Mind Flay
Rank 4
Mind Flay is unavailable until this Hardcore route selects its talent at 58; buy the saved ranks then.
-
Learn now Catch-up buy
Mind Flay
Rank 5
Mind Flay is unavailable until this Hardcore route selects its talent at 58; buy the saved ranks then.
-
Learn now
Desperate Prayer
Rank 7
Instant self-heal. No-brainer for Dwarf and Human.
-
Learn now
Starshards
Rank 7
Night Elf channel for a pet-held target when you have room to stand still.
-
Skip while leveling
Resurrection
Rank 5
Official Hardcore disables player resurrection, so this rank has no leveling value.
-
-
Level 60
-
Learn now
Power Word: Shield
Rank 10
Buy every rank. Shield before a cast, bandage, or exit window, solo or in a dungeon.
-
Learn now
Power Word: Fortitude
Rank 6
Free health on every pull. Keep the group rank current.
-
Learn now
Fade
Rank 6
Drop dungeon threat, then give the loose mob back to the tank.
-
Learn now
Inner Fire
Rank 6
Free armor buffer. Refresh it before the next pull.
-
Learn now
Shackle Undead
Rank 3
Undead control. Higher ranks buy a longer safe window.
-
Learn now
Prayer of Healing
Rank 4
Group recovery after controlled damage. Its mana cost earns a real need.
-
Learn now
Holy Fire
Rank 8
Long-pull opener when you have room to stand still.
-
Learn now
Mind Flay
Rank 6
Late Shadow pickup. Use its slow to keep runners in reach.
-
Learn now
Touch of Weakness
Rank 6
Undead melee softener. Prebuff it before a hard melee pull.
-
Learn now
Devouring Plague
Rank 6
Undead damage that heals you back on a controlled target.
-
Learn now
Hex of Weakness
Rank 6
Troll pull softener. Put it on the hard target first.
-
Learn now
Elune's Grace
Rank 5
Night Elf panic buff against ranged damage.
-
Learn now
Shadowguard
Rank 6
Troll reactive damage for a controlled long fight.
-