Guides - Frost

Frost Mage Talent Route: 10-60

Reach Cold Snap at 30, Ice Barrier at 40, then finish in Arcane.

Buff My Pet Editorial Standard 10-60

Talent tree

10-60 route →
20 points

Arcane

0 points

Fire

31 points

Frost

Level 30 Cold Snap
Level 35 Ice Block
Level 40 Ice Barrier

Trainer spending: 1–60

Costs show the base trainer price. Discounts can lower what you pay; totals use the highest applicable race or faction route.

1–9

  1. Level 1

    • Learn now
      Arcane Intellect Rank 1
      Class trainer Base cost 10c

      More mana means more control. Older ranks keep dungeon buffs cheap.

  2. Level 4

    • Learn now
      Frostbolt Rank 1
      Class trainer Base cost 1s

      Safe max-range opener. Keep the top rank and an older one for mana.

    • Learn now
      Conjure Water Rank 1
      Class trainer Base cost 1s

      Free mana before a long route. Leave town with a full stack.

  3. Level 6

    • Skip while leveling
      Fireball Rank 2
      Class trainer Base cost 1s

      Frostbolt is the route's efficient ranged damage; skip Fireball upgrades to protect the Hardcore mount fund.

    • Learn now
      Conjure Food Rank 1
      Class trainer Base cost 1s

      Free recovery between pulls. Leave town with a full stack.

    • Learn now
      Fire Blast Rank 1
      Class trainer Base cost 1s

      Instant finisher for a runner or a mob that reaches you.

  4. Level 8

    • Learn now
      Polymorph Rank 1
      Class trainer Base cost 2s

      Sheep the add before it joins. Older ranks help with lower-level dungeon targets.

    • Learn now
      Frostbolt Rank 2
      Class trainer Base cost 2s

      Safe max-range opener. Keep the top rank and an older one for mana.

    • Skip while leveling
      Arcane Missiles Rank 1
      Class trainer Base cost 2s

      Arcane Missiles is an expensive off-route channel that gives up movement and control in Hardcore pulls.

10–19

  1. Level 10

    • Learn now
      Frost Nova Rank 1
      Class trainer Base cost 4s

      The root is the safety. Keep Rank 1 bound and buy later damage ranks.

    • Learn now
      Conjure Water Rank 2
      Class trainer Base cost 4s

      Free mana before a long route. Leave town with a full stack.

    • Learn now
      Frost Armor Rank 2
      Class trainer Base cost 4s

      Early armor buffer. Each absorbed melee hit buys time for Nova or Blink.

  2. Level 12

    • Learn now
      Slow Fall
      Class trainer Base cost 6s

      Cheap insurance for cliffs, lifts, and bad pathing.

    • Skip while leveling
      Fireball Rank 3
      Class trainer Base cost 6s

      Frostbolt is the route's efficient ranged damage; skip Fireball upgrades to protect the Hardcore mount fund.

    • Learn now
      Conjure Food Rank 2
      Class trainer Base cost 6s

      Free recovery between pulls. Leave town with a full stack.

    • Skip while leveling
      Dampen Magic Rank 1
      Class trainer Base cost 6s

      This niche modifier is not needed for the Frost solo or common dungeon route; save the Hardcore mount gold.

  3. Level 14

    • Learn now
      Frostbolt Rank 3
      Class trainer Base cost 9s

      Safe max-range opener. Keep the top rank and an older one for mana.

    • Learn now
      Arcane Explosion Rank 1
      Class trainer Base cost 9s

      Close-range damage for controlled dungeon packs and last-second checks.

    • Learn now
      Arcane Intellect Rank 2
      Class trainer Base cost 9s

      More mana means more control. Older ranks keep dungeon buffs cheap.

    • Learn now
      Fire Blast Rank 2
      Class trainer Base cost 9s

      Instant finisher for a runner or a mob that reaches you.

  4. Level 16

    • Learn now
      Flamestrike Rank 1
      Class trainer Base cost 15s

      Dungeon AoE for a tank-held pack. Give the group a moment to establish it.

    • Skip while leveling
      Detect Magic
      Class trainer Base cost 15s

      Detect Magic is too situational to justify pre-mount Hardcore spending.

    • Skip while leveling
      Arcane Missiles Rank 2
      Class trainer Base cost 15s

      Arcane Missiles is an expensive off-route channel that gives up movement and control in Hardcore pulls.

  5. Level 18

    • Learn now
      Remove Lesser Curse
      Class trainer Base cost 18s

      Clear dungeon curses before they compound a hard pull.

    • Skip while leveling
      Amplify Magic Rank 1
      Class trainer Base cost 18s

      This niche modifier is not needed for the Frost solo or common dungeon route; save the Hardcore mount gold.

    • Skip while leveling
      Fireball Rank 4
      Class trainer Base cost 18s

      Frostbolt is the route's efficient ranged damage; skip Fireball upgrades to protect the Hardcore mount fund.

20–29

  1. Level 20

    • Learn now
      Blizzard Rank 1
      Class trainer Base cost 20s

      Use it on small planned packs in clear ground. Stop when the kite breaks.

    • Learn now
      Fire Ward Rank 1
      Class trainer Base cost 20s

      Matching damage-school ward for elemental zones and dungeon bosses.

    • Learn now
      Mana Shield Rank 1
      Class trainer Base cost 20s

      Emergency buffer for the cast you need while moving away.

    • Learn now
      Blink
      Class trainer Base cost 20s

      Buy it immediately. Blink fixes a bad position before it becomes a run.

    • Learn now
      Teleport: Stormwind
      Portal trainer Gnome, Human only Base cost 20s

      Alliance city reset for bank, trainers, and dungeon recovery.

    • Learn now
      Teleport: Ironforge
      Portal trainer Gnome, Human only Base cost 20s

      Alliance city reset for tram travel, trainers, and dungeon recovery.

    • Learn now
      Teleport: Undercity
      Portal trainer Troll, Undead only Base cost 20s

      Horde city reset for trainers, bank runs, and Eastern Kingdoms recovery.

    • Learn now
      Teleport: Orgrimmar
      Portal trainer Troll, Undead only Base cost 20s

      Horde city reset for trainers, bank runs, and Kalimdor recovery.

    • Learn now
      Conjure Water Rank 3
      Class trainer Base cost 20s

      Free mana before a long route. Leave town with a full stack.

    • Learn now
      Frost Armor Rank 3
      Class trainer Base cost 20s

      Early armor buffer. Each absorbed melee hit buys time for Nova or Blink.

    • Learn now
      Frostbolt Rank 4
      Class trainer Base cost 20s

      Safe max-range opener. Keep the top rank and an older one for mana.

    • Learn now
      Evocation
      Class trainer Base cost 20s

      Main recovery reset. Use it after a clear while danger is still far away.

    • Learn now
      Polymorph Rank 2
      Class trainer Base cost 20s

      Sheep the add before it joins. Older ranks help with lower-level dungeon targets.

  2. Level 22

    • Learn now
      Conjure Food Rank 3
      Class trainer Base cost 30s

      Free recovery between pulls. Leave town with a full stack.

    • Learn now
      Fire Blast Rank 3
      Class trainer Base cost 30s

      Instant finisher for a runner or a mob that reaches you.

    • Skip while leveling
      Scorch Rank 1
      Class trainer Base cost 30s

      Scorch is an off-route fire filler; Frost control is safer and the skipped ranks preserve Hardcore mount gold.

    • Learn now
      Frost Ward Rank 1
      Class trainer Base cost 30s

      Matching damage-school ward for elemental zones and dungeon bosses.

    • Learn now
      Arcane Explosion Rank 2
      Class trainer Base cost 30s

      Close-range damage for controlled dungeon packs and last-second checks.

  3. Level 24

    • Learn now
      Flamestrike Rank 2
      Class trainer Base cost 40s

      Dungeon AoE for a tank-held pack. Give the group a moment to establish it.

    • Learn now
      Counterspell
      Class trainer Base cost 40s

      Learn it on the spot. A stopped heal, fear, or nuke keeps the pull safe.

    • Skip while leveling
      Arcane Missiles Rank 3
      Class trainer Base cost 40s

      Arcane Missiles is an expensive off-route channel that gives up movement and control in Hardcore pulls.

    • Skip while leveling
      Fireball Rank 5
      Class trainer Base cost 40s

      Frostbolt is the route's efficient ranged damage; skip Fireball upgrades to protect the Hardcore mount fund.

    • Skip while leveling
      Dampen Magic Rank 2
      Class trainer Base cost 40s

      This niche modifier is not needed for the Frost solo or common dungeon route; save the Hardcore mount gold.

  4. Level 26

    • Learn now
      Cone of Cold Rank 1
      Class trainer Base cost 50s

      Close-range slow and burst. Make space, then reset the fight.

    • Learn now
      Frost Nova Rank 2
      Class trainer Base cost 50s

      The root is the safety. Keep Rank 1 bound and buy later damage ranks.

    • Learn now
      Frostbolt Rank 5
      Class trainer Base cost 50s

      Safe max-range opener. Keep the top rank and an older one for mana.

  5. Level 28

    • Learn now
      Conjure Mana Agate
      Class trainer Base cost 70s

      Free emergency mana button. Take each new gem.

    • Learn now
      Arcane Intellect Rank 3
      Class trainer Base cost 70s

      More mana means more control. Older ranks keep dungeon buffs cheap.

    • Learn now
      Blizzard Rank 2
      Class trainer Base cost 70s

      Use it on small planned packs in clear ground. Stop when the kite breaks.

    • Skip while leveling
      Scorch Rank 2
      Class trainer Base cost 70s

      Scorch is an off-route fire filler; Frost control is safer and the skipped ranks preserve Hardcore mount gold.

    • Learn now
      Mana Shield Rank 2
      Class trainer Base cost 70s

      Emergency buffer for the cast you need while moving away.

30–39

  1. Level 30

    • Learn now
      Teleport: Darnassus
      Portal trainer Gnome, Human only Base cost 80s

      Alliance city reset for trainer trips and northern Kalimdor recovery.

    • Learn now
      Teleport: Thunder Bluff
      Portal trainer Troll, Undead only Base cost 80s

      Horde city reset for trainer trips and central Kalimdor recovery.

    • Learn now
      Conjure Water Rank 4
      Class trainer Base cost 80s

      Free mana before a long route. Leave town with a full stack.

    • Learn now
      Ice Armor Rank 1
      Class trainer Base cost 80s

      Armor slow that makes melee contact less punishing.

    • Skip while leveling
      Fireball Rank 6
      Class trainer Base cost 80s

      Frostbolt is the route's efficient ranged damage; skip Fireball upgrades to protect the Hardcore mount fund.

    • Learn now
      Fire Blast Rank 4
      Class trainer Base cost 80s

      Instant finisher for a runner or a mob that reaches you.

    • Learn now
      Arcane Explosion Rank 3
      Class trainer Base cost 80s

      Close-range damage for controlled dungeon packs and last-second checks.

    • Skip while leveling
      Amplify Magic Rank 2
      Class trainer Base cost 80s

      This niche modifier is not needed for the Frost solo or common dungeon route; save the Hardcore mount gold.

    • Learn now
      Fire Ward Rank 2
      Class trainer Base cost 80s

      Matching damage-school ward for elemental zones and dungeon bosses.

  2. Level 32

    • Learn now
      Conjure Food Rank 4
      Class trainer Base cost 1g

      Free recovery between pulls. Leave town with a full stack.

    • Learn now
      Frostbolt Rank 6
      Class trainer Base cost 1g

      Safe max-range opener. Keep the top rank and an older one for mana.

    • Skip while leveling
      Arcane Missiles Rank 4
      Class trainer Base cost 1g

      Arcane Missiles is an expensive off-route channel that gives up movement and control in Hardcore pulls.

    • Learn now
      Flamestrike Rank 3
      Class trainer Base cost 1g

      Dungeon AoE for a tank-held pack. Give the group a moment to establish it.

    • Learn now
      Frost Ward Rank 2
      Class trainer Base cost 1g

      Matching damage-school ward for elemental zones and dungeon bosses.

  3. Level 34

    • Learn now
      Mage Armor Rank 1
      Class trainer Base cost 1g 30s

      Mana regeneration armor for steady travel and long pulls.

    • Skip while leveling
      Scorch Rank 3
      Class trainer Base cost 1g 20s

      Scorch is an off-route fire filler; Frost control is safer and the skipped ranks preserve Hardcore mount gold.

    • Learn now
      Cone of Cold Rank 2
      Class trainer Base cost 1g 20s

      Close-range slow and burst. Make space, then reset the fight.

  4. Level 36

    • Skip while leveling
      Fireball Rank 7
      Class trainer Base cost 1g 30s

      Frostbolt is the route's efficient ranged damage; skip Fireball upgrades to protect the Hardcore mount fund.

    • Learn now
      Blizzard Rank 3
      Class trainer Base cost 1g 30s

      Use it on small planned packs in clear ground. Stop when the kite breaks.

    • Skip while leveling
      Dampen Magic Rank 3
      Class trainer Base cost 1g 50s

      This niche modifier is not needed for the Frost solo or common dungeon route; save the Hardcore mount gold.

    • Learn now
      Mana Shield Rank 3
      Class trainer Base cost 1g 30s

      Emergency buffer for the cast you need while moving away.

  5. Level 38

    • Learn now
      Conjure Mana Jade
      Class trainer Base cost 1g 40s

      Free emergency mana button. Take each new gem.

    • Learn now
      Frostbolt Rank 7
      Class trainer Base cost 1g 40s

      Safe max-range opener. Keep the top rank and an older one for mana.

    • Learn now
      Fire Blast Rank 5
      Class trainer Base cost 1g 40s

      Instant finisher for a runner or a mob that reaches you.

    • Learn now
      Arcane Explosion Rank 4
      Class trainer Base cost 1g 40s

      Close-range damage for controlled dungeon packs and last-second checks.

40

  1. Level 40

    • Learn now
      Frost Nova Rank 3
      Class trainer Base cost 1g 50s

      The root is the safety. Keep Rank 1 bound and buy later damage ranks.

    • Learn now
      Ice Armor Rank 2
      Class trainer Base cost 1g 50s

      Armor slow that makes melee contact less punishing.

    • Skip while leveling
      Arcane Missiles Rank 5
      Class trainer Base cost 1g 50s

      Arcane Missiles is an expensive off-route channel that gives up movement and control in Hardcore pulls.

    • Learn now
      Flamestrike Rank 4
      Class trainer Base cost 1g 50s

      Dungeon AoE for a tank-held pack. Give the group a moment to establish it.

    • Skip while leveling
      Scorch Rank 4
      Class trainer Base cost 1g 50s

      Scorch is an off-route fire filler; Frost control is safer and the skipped ranks preserve Hardcore mount gold.

    • Learn now
      Fire Ward Rank 3
      Class trainer Base cost 1g 50s

      Matching damage-school ward for elemental zones and dungeon bosses.

    • Defer
      Portal: Stormwind
      Portal trainer Gnome, Human only Base cost 1g 35s

      This group portal uses mount-level gold and a reagent; buy it after the Hardcore mount checkpoint.

    • Learn now
      Conjure Water Rank 5
      Class trainer Base cost 1g 50s

      Free mana before a long route. Leave town with a full stack.

    • Defer
      Portal: Ironforge
      Portal trainer Gnome, Human only Base cost 1g 35s

      This group portal uses mount-level gold and a reagent; buy it after the Hardcore mount checkpoint.

    • Defer
      Portal: Orgrimmar
      Portal trainer Troll, Undead only Base cost 1g 35s

      This group portal uses mount-level gold and a reagent; buy it after the Hardcore mount checkpoint.

    • Defer
      Portal: Undercity
      Portal trainer Troll, Undead only Base cost 1g 35s

      This group portal uses mount-level gold and a reagent; buy it after the Hardcore mount checkpoint.

    • Learn now
      Polymorph Rank 3
      Class trainer Base cost 1g 50s

      Sheep the add before it joins. Older ranks help with lower-level dungeon targets.

41–49

  1. Level 41

    • Learn now Catch-up buy
      Portal: Stormwind
      Portal trainer Gnome, Human only Base cost 1g 35s

      This group portal uses mount-level gold and a reagent; buy it after the Hardcore mount checkpoint.

    • Learn now Catch-up buy
      Portal: Ironforge
      Portal trainer Gnome, Human only Base cost 1g 35s

      This group portal uses mount-level gold and a reagent; buy it after the Hardcore mount checkpoint.

    • Learn now Catch-up buy
      Portal: Orgrimmar
      Portal trainer Troll, Undead only Base cost 1g 35s

      This group portal uses mount-level gold and a reagent; buy it after the Hardcore mount checkpoint.

    • Learn now Catch-up buy
      Portal: Undercity
      Portal trainer Troll, Undead only Base cost 1g 35s

      This group portal uses mount-level gold and a reagent; buy it after the Hardcore mount checkpoint.

  2. Level 42

    • Learn now
      Frost Ward Rank 3
      Class trainer Base cost 1g 80s

      Matching damage-school ward for elemental zones and dungeon bosses.

    • Learn now
      Conjure Food Rank 5
      Class trainer Base cost 2g 27s 50c

      Free recovery between pulls. Leave town with a full stack.

    • Skip while leveling
      Fireball Rank 8
      Class trainer Base cost 2g 27s 50c

      Frostbolt is the route's efficient ranged damage; skip Fireball upgrades to protect the Hardcore mount fund.

    • Learn now
      Arcane Intellect Rank 4
      Class trainer Base cost 2g 27s 50c

      More mana means more control. Older ranks keep dungeon buffs cheap.

    • Learn now
      Cone of Cold Rank 3
      Class trainer Base cost 2g 27s 50c

      Close-range slow and burst. Make space, then reset the fight.

    • Skip while leveling
      Amplify Magic Rank 3
      Class trainer Base cost 1g 80s

      This niche modifier is not needed for the Frost solo or common dungeon route; save the Hardcore mount gold.

  3. Level 44

    • Learn now
      Frostbolt Rank 8
      Class trainer Base cost 2g 30s

      Safe max-range opener. Keep the top rank and an older one for mana.

    • Learn now
      Blizzard Rank 4
      Class trainer Base cost 2g 30s

      Use it on small planned packs in clear ground. Stop when the kite breaks.

    • Learn now
      Mana Shield Rank 4
      Class trainer Base cost 2g 30s

      Emergency buffer for the cast you need while moving away.

  4. Level 46

    • Learn now
      Fire Blast Rank 6
      Class trainer Base cost 2g 60s

      Instant finisher for a runner or a mob that reaches you.

    • Learn now
      Arcane Explosion Rank 5
      Class trainer Base cost 2g 60s

      Close-range damage for controlled dungeon packs and last-second checks.

    • Skip while leveling
      Scorch Rank 5
      Class trainer Base cost 2g 60s

      Scorch is an off-route fire filler; Frost control is safer and the skipped ranks preserve Hardcore mount gold.

    • Learn now
      Ice Barrier Rank 2
      Class trainer Base cost 65s

      Upgrade the absorb before higher-level camps hit back.

    • Learn now
      Mage Armor Rank 2
      Class trainer Base cost 2g 80s

      Mana regeneration armor for steady travel and long pulls.

  5. Level 48

    • Learn now
      Conjure Mana Citrine
      Class trainer Base cost 2g 80s

      Free emergency mana button. Take each new gem.

    • Skip while leveling
      Fireball Rank 9
      Class trainer Base cost 2g 80s

      Frostbolt is the route's efficient ranged damage; skip Fireball upgrades to protect the Hardcore mount fund.

    • Skip while leveling
      Dampen Magic Rank 4
      Class trainer Base cost 2g 80s

      This niche modifier is not needed for the Frost solo or common dungeon route; save the Hardcore mount gold.

    • Skip while leveling
      Arcane Missiles Rank 6
      Class trainer Base cost 2g 80s

      Arcane Missiles is an expensive off-route channel that gives up movement and control in Hardcore pulls.

    • Learn now
      Flamestrike Rank 5
      Class trainer Base cost 2g 80s

      Dungeon AoE for a tank-held pack. Give the group a moment to establish it.

50–60

  1. Level 50

    • Learn now
      Conjure Water Rank 6
      Class trainer Base cost 3g 20s

      Free mana before a long route. Leave town with a full stack.

    • Learn now
      Cone of Cold Rank 4
      Class trainer Base cost 3g 20s

      Close-range slow and burst. Make space, then reset the fight.

    • Learn now
      Frostbolt Rank 9
      Class trainer Base cost 3g 20s

      Safe max-range opener. Keep the top rank and an older one for mana.

    • Learn now
      Ice Armor Rank 3
      Class trainer Base cost 3g 20s

      Armor slow that makes melee contact less punishing.

    • Learn now
      Fire Ward Rank 4
      Class trainer Base cost 3g 20s

      Matching damage-school ward for elemental zones and dungeon bosses.

    • Learn now
      Portal: Darnassus
      Portal trainer Gnome, Human only Base cost 2g 88s

      Alliance group portal once the mount fund is clear. Carry the rune.

    • Learn now
      Portal: Thunder Bluff
      Portal trainer Troll, Undead only Base cost 2g 88s

      Horde group portal once the mount fund is clear. Carry the rune.

  2. Level 52

    • Learn now
      Conjure Food Rank 6
      Class trainer Base cost 3g 50s

      Free recovery between pulls. Leave town with a full stack.

    • Learn now
      Frost Ward Rank 4
      Class trainer Base cost 3g 50s

      Matching damage-school ward for elemental zones and dungeon bosses.

    • Learn now
      Blizzard Rank 5
      Class trainer Base cost 3g 50s

      Use it on small planned packs in clear ground. Stop when the kite breaks.

    • Learn now
      Mana Shield Rank 5
      Class trainer Base cost 3g 50s

      Emergency buffer for the cast you need while moving away.

    • Skip while leveling
      Scorch Rank 6
      Class trainer Base cost 3g 50s

      Scorch is an off-route fire filler; Frost control is safer and the skipped ranks preserve Hardcore mount gold.

    • Learn now
      Ice Barrier Rank 3
      Class trainer Base cost 87s 50c

      Upgrade the absorb before higher-level camps hit back.

  3. Level 54

    • Skip while leveling
      Fireball Rank 10
      Class trainer Base cost 3g 60s

      Frostbolt is the route's efficient ranged damage; skip Fireball upgrades to protect the Hardcore mount fund.

    • Skip while leveling
      Amplify Magic Rank 4
      Class trainer Base cost 3g 60s

      This niche modifier is not needed for the Frost solo or common dungeon route; save the Hardcore mount gold.

    • Learn now
      Fire Blast Rank 7
      Class trainer Base cost 3g 60s

      Instant finisher for a runner or a mob that reaches you.

    • Learn now
      Arcane Explosion Rank 6
      Class trainer Base cost 3g 60s

      Close-range damage for controlled dungeon packs and last-second checks.

    • Learn now
      Frost Nova Rank 4
      Class trainer Base cost 3g 60s

      The root is the safety. Keep Rank 1 bound and buy later damage ranks.

  4. Level 56

    • Learn now
      Arcane Intellect Rank 5
      Class trainer Base cost 3g 80s

      More mana means more control. Older ranks keep dungeon buffs cheap.

    • Learn now
      Frostbolt Rank 10
      Class trainer Base cost 3g 80s

      Safe max-range opener. Keep the top rank and an older one for mana.

    • Skip while leveling
      Arcane Missiles Rank 7
      Class trainer Base cost 3g 80s

      Arcane Missiles is an expensive off-route channel that gives up movement and control in Hardcore pulls.

    • Learn now
      Flamestrike Rank 6
      Class trainer Base cost 3g 80s

      Dungeon AoE for a tank-held pack. Give the group a moment to establish it.

  5. Level 58

    • Learn now
      Conjure Mana Ruby
      Class trainer Base cost 4g

      Free emergency mana button. Take each new gem.

    • Learn now
      Cone of Cold Rank 5
      Class trainer Base cost 4g

      Close-range slow and burst. Make space, then reset the fight.

    • Skip while leveling
      Scorch Rank 7
      Class trainer Base cost 4g

      Scorch is an off-route fire filler; Frost control is safer and the skipped ranks preserve Hardcore mount gold.

    • Learn now
      Ice Barrier Rank 4
      Class trainer Base cost 90s

      Upgrade the absorb before higher-level camps hit back.

    • Learn now
      Mage Armor Rank 3
      Class trainer Base cost 4g

      Mana regeneration armor for steady travel and long pulls.

  6. Level 60

    • Skip while leveling
      Fireball Rank 11
      Class trainer Base cost 4g 20s

      Frostbolt is the route's efficient ranged damage; skip Fireball upgrades to protect the Hardcore mount fund.

    • Skip while leveling
      Dampen Magic Rank 5
      Class trainer Base cost 4g 20s

      This niche modifier is not needed for the Frost solo or common dungeon route; save the Hardcore mount gold.

    • Learn now
      Blizzard Rank 6
      Class trainer Base cost 4g 20s

      Use it on small planned packs in clear ground. Stop when the kite breaks.

    • Learn now
      Mana Shield Rank 6
      Class trainer Base cost 4g 20s

      Emergency buffer for the cast you need while moving away.

    • Learn now
      Ice Armor Rank 4
      Class trainer Base cost 4g 20s

      Armor slow that makes melee contact less punishing.

    • Learn now
      Fire Ward Rank 5
      Class trainer Base cost 4g 20s

      Matching damage-school ward for elemental zones and dungeon bosses.

    • Learn now
      Polymorph Rank 4
      Class trainer Base cost 4g 20s

      Sheep the add before it joins. Older ranks help with lower-level dungeon targets.

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