Beast Mastery Hunter Talent Route: 10-60
A level-by-level Hunter talent order from 10 to 60.
Talent tree
10-60 route →Marksmanship
Survival
Talent route: 10-60
Levels 10-22
Beast Mastery-
10
Improved Aspect of the Hawk
1/5
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11
Endurance Training
1/5
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12
Endurance Training
2/5
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13
Endurance Training
3/5
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14
Endurance Training
4/5
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15
Improved Revive Pet
1/2
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16
Thick Hide
1/3
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17
Improved Revive Pet
2/2
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18
Thick Hide
2/3
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19
Thick Hide
3/3
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20
Pathfinding
1/2
-
21
Pathfinding
2/2
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22
Bestial Swiftness
1/1
Levels 23-42
Beast Mastery-
23
Unleashed Fury
1/5
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24
Unleashed Fury
2/5
-
25
Unleashed Fury
3/5
-
26
Unleashed Fury
4/5
-
27
Unleashed Fury
5/5
-
28
Ferocity
1/5
-
29
Ferocity
2/5
-
30
Intimidation
1/1
-
31
Bestial Discipline
1/2
-
32
Ferocity
3/5
-
33
Ferocity
4/5
-
34
Ferocity
5/5
-
35
Frenzy
1/5
-
36
Frenzy
2/5
-
37
Frenzy
3/5
-
38
Frenzy
4/5
-
39
Spirit Bond
1/2
-
40
Bestial Wrath
1/1
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41
Spirit Bond
2/2
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42
Bestial Discipline
2/2
Levels 43-60
Survival-
43
Monster Slaying
1/3
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44
Monster Slaying
2/3
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45
Monster Slaying
3/3
-
46
Humanoid Slaying
1/3
-
47
Humanoid Slaying
2/3
-
48
Humanoid Slaying
3/3
-
49
Improved Wing Clip
1/5
-
50
Improved Wing Clip
2/5
-
51
Improved Wing Clip
3/5
-
52
Improved Wing Clip
4/5
-
53
Deterrence
1/1
-
54
Survivalist
1/5
-
55
Survivalist
2/5
-
56
Survivalist
3/5
-
57
Survivalist
4/5
-
58
Improved Feign Death
1/2
-
59
Improved Feign Death
2/2
-
60
Surefooted
1/3
Trainer spending: 1–60
Costs show the base trainer price. Discounts can lower what you pay; totals use the highest applicable race or faction route.
1–9
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Level 1
-
Learn now
Track Beasts
Free scouting before caves, escorts, and patrol routes.
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Level 4
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Learn now
Serpent Sting
Rank 1
Efficient damage-over-time for longer pet-held pulls.
-
Learn now
Aspect of the Monkey
Dodge aspect for melee pressure or a rough pull.
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Level 6
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Learn now
Hunter's Mark
Rank 1
Mark before the pet engages for a clean focus target and more damage.
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Learn now
Arcane Shot
Rank 1
Instant ranged damage for runners and clean finishes.
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Level 8
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Learn now
Parry
A parry buys time when a target gets through the pet.
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Learn now
Concussive Shot
Runner slow and space-maker. Keep it ready when the pet loses a target.
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Learn now
Raptor Strike
Rank 1
Current melee hit for the rare time you must stand your ground.
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10–19
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Level 10
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Learn now
Call Pet
Call your tank back after travel or a safe dismissal.
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Learn now
Revive Pet
This revives your pet, not a player. Get it immediately.
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Learn now
Tame Beast
Complete the quest immediately. Beast Mastery starts with a trained pet.
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Learn now
Dismiss Pet
Dismiss before a tight cave or bad path. One tour through another room ends runs.
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Learn now
Growl
Rank 1
Free pet threat keeps enemies off you during solo pulls.
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Learn now
Great Stamina
Rank 1
Train this on the pet you are keeping. More health buys cleaner openers.
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Learn now
Beast Training
Required to teach your active pet threat and durability upgrades.
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Learn now
Feed Pet
Feed the pet to keep its damage and loyalty steady.
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Learn now
Aspect of the Hawk
Rank 1
Default damage aspect. Take every rank.
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Learn now
Serpent Sting
Rank 2
Efficient damage-over-time for longer pet-held pulls.
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Learn now
Growl
Rank 2
No purchase needed. Your active pet gains this Growl rank naturally for solo threat.
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Learn now
Track Humanoids
Free scouting before caves, escorts, and patrol routes.
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Learn now
Natural Armor
Rank 1
Train pet armor. Every hit the pet absorbs is one you do not.
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Level 12
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Learn now
Mend Pet
Rank 1
Keep pet recovery current. Heal before the next pull, not during the collapse.
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Learn now
Wing Clip
Rank 1
Rank 1 is the runner slow. Keep it on your bar for a clean exit.
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Learn now
Great Stamina
Rank 2
Train this on the pet you are keeping. More health buys cleaner openers.
-
Learn now
Arcane Shot
Rank 2
Instant ranged damage for runners and clean finishes.
-
Learn now
Distracting Shot
Rank 1
Pull a loose target toward the pet instead of a healer.
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Learn now
Natural Armor
Rank 2
Train pet armor. Every hit the pet absorbs is one you do not.
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Level 14
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Skip while leveling
Eyes of the Beast
This scouting convenience does not improve the pet-first Hardcore kill or escape plan; save the gold.
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Learn now
Scare Beast
Rank 1
Remove one beast from a bad pull. Check where the fear will run.
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Skip while leveling
Eagle Eye
This scouting convenience does not improve the pet-first Hardcore kill or escape plan; save the gold.
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Level 16
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Learn now
Mongoose Bite
Rank 1
Melee counterattack for the moment a mob reaches you.
-
Learn now
Immolation Trap
Rank 1
Planned single-target fire damage when the pet can hold the target in it.
-
Learn now
Raptor Strike
Rank 2
Current melee hit for the rare time you must stand your ground.
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Level 18
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Learn now
Multi-Shot
Rank 1
Use it only after your pet has secure threat on a planned two-target pull.
-
Learn now
Great Stamina
Rank 3
Train this on the pet you are keeping. More health buys cleaner openers.
-
Learn now
Serpent Sting
Rank 3
Efficient damage-over-time for longer pet-held pulls.
-
Learn now
Aspect of the Hawk
Rank 2
Default damage aspect. Take every rank.
-
Learn now
Track Undead
Free scouting before caves, escorts, and patrol routes.
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Learn now
Natural Armor
Rank 3
Train pet armor. Every hit the pet absorbs is one you do not.
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20–29
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Level 20
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Learn now
Dual Wield
Weapon flexibility for the rare time a mob reaches you.
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Learn now
Disengage
Rank 1
Drop threat and hand the mob back to your pet.
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Learn now
Freezing Trap
Rank 1
Trap before the mess. The next rank holds a tougher add.
-
Learn now
Mend Pet
Rank 2
Keep pet recovery current. Heal before the next pull, not during the collapse.
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Learn now
Aspect of the Cheetah
Travel aspect. Cancel it before a hit can daze you into another pack.
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Learn now
Distracting Shot
Rank 2
Pull a loose target toward the pet instead of a healer.
-
Learn now
Arcane Shot
Rank 3
Instant ranged damage for runners and clean finishes.
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Learn now
Growl
Rank 3
Train the next rank on your active pet. Turn it off once a dungeon tank owns the pull.
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Skip while leveling
Fire Resistance
Rank 1
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Skip while leveling
Frost Resistance
Rank 1
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Skip while leveling
Shadow Resistance
Rank 1
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
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Skip while leveling
Nature Resistance
Rank 1
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
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Skip while leveling
Arcane Resistance
Rank 1
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
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Level 22
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Learn now
Scorpid Sting
Rank 1
Attack-speed slow for a hard hitter when the pet needs relief.
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Learn now
Hunter's Mark
Rank 2
Mark before the pet engages for a clean focus target and more damage.
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Level 24
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Skip while leveling
Beast Lore
This scouting convenience does not improve the pet-first Hardcore kill or escape plan; save the gold.
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Learn now
Great Stamina
Rank 4
Train this on the pet you are keeping. More health buys cleaner openers.
-
Learn now
Raptor Strike
Rank 3
Current melee hit for the rare time you must stand your ground.
-
Learn now
Track Hidden
Free scouting before caves, escorts, and patrol routes.
-
Learn now
Natural Armor
Rank 4
Train pet armor. Every hit the pet absorbs is one you do not.
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Level 26
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Learn now
Rapid Fire
Damage window for ending a dangerous pull before it grows.
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Learn now
Serpent Sting
Rank 4
Efficient damage-over-time for longer pet-held pulls.
-
Learn now
Immolation Trap
Rank 2
Planned single-target fire damage when the pet can hold the target in it.
-
Learn now
Track Elementals
Free scouting before caves, escorts, and patrol routes.
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Level 28
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Learn now
Mend Pet
Rank 3
Keep pet recovery current. Heal before the next pull, not during the collapse.
-
Learn now
Frost Trap
Slow field for making distance before a pack reaches you.
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Learn now
Arcane Shot
Rank 4
Instant ranged damage for runners and clean finishes.
-
Learn now
Aspect of the Hawk
Rank 3
Default damage aspect. Take every rank.
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30–39
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Level 30
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Learn now
Great Stamina
Rank 5
Train this on the pet you are keeping. More health buys cleaner openers.
-
Learn now
Feign Death
Emergency reset. Learn it on the spot and test its limits safely.
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Learn now
Aspect of the Beast
Use it for beast tracking and resistance when the zone calls for it.
-
Learn now
Mongoose Bite
Rank 2
Melee counterattack for the moment a mob reaches you.
-
Learn now
Multi-Shot
Rank 2
Use it only after your pet has secure threat on a planned two-target pull.
-
Learn now
Scare Beast
Rank 2
Remove one beast from a bad pull. Check where the fear will run.
-
Learn now
Growl
Rank 4
Train the next rank on your active pet. Turn it off once a dungeon tank owns the pull.
-
Learn now
Distracting Shot
Rank 3
Pull a loose target toward the pet instead of a healer.
-
Skip while leveling
Fire Resistance
Rank 2
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Skip while leveling
Frost Resistance
Rank 2
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Skip while leveling
Arcane Resistance
Rank 2
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Skip while leveling
Nature Resistance
Rank 2
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
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Skip while leveling
Shadow Resistance
Rank 2
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Learn now
Natural Armor
Rank 5
Train pet armor. Every hit the pet absorbs is one you do not.
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Level 32
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Learn now
Flare
Reveal stealth before it becomes an unexpected pull.
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Learn now
Raptor Strike
Rank 4
Current melee hit for the rare time you must stand your ground.
-
Learn now
Scorpid Sting
Rank 2
Attack-speed slow for a hard hitter when the pet needs relief.
-
Learn now
Track Demons
Free scouting before caves, escorts, and patrol routes.
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Level 34
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Learn now
Serpent Sting
Rank 5
Efficient damage-over-time for longer pet-held pulls.
-
Learn now
Explosive Trap
Rank 1
Train it for held dungeon packs. Let the pet or tank own the pull first.
-
Learn now
Disengage
Rank 2
Drop threat and hand the mob back to your pet.
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Level 36
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Learn now
Viper Sting
Rank 1
Drain mana from casters so their burst and heals arrive later.
-
Learn now
Mend Pet
Rank 4
Keep pet recovery current. Heal before the next pull, not during the collapse.
-
Learn now
Great Stamina
Rank 6
Train this on the pet you are keeping. More health buys cleaner openers.
-
Learn now
Arcane Shot
Rank 5
Instant ranged damage for runners and clean finishes.
-
Learn now
Immolation Trap
Rank 3
Planned single-target fire damage when the pet can hold the target in it.
-
Learn now
Natural Armor
Rank 6
Train pet armor. Every hit the pet absorbs is one you do not.
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Level 38
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Skip while leveling
Wing Clip
Rank 2
Wing Clip Rank 1 already supplies the escape slow; later ranks add damage that is not worth Hardcore mount gold.
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Learn now
Aspect of the Hawk
Rank 4
Default damage aspect. Take every rank.
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40
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Level 40
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Skip while leveling
Volley
Rank 1
Volley is mana-heavy and encourages unsafe multi-target pulls; skip it on this solo Hardcore route.
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Learn now
Mail
Armor upgrade at 40. More physical buffer buys time to Feign or trap.
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Defer
Aspect of the Pack
Aspect of the Pack is group travel convenience; buy it after the Hardcore mount checkpoint.
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Learn now
Raptor Strike
Rank 5
Current melee hit for the rare time you must stand your ground.
-
Learn now
Freezing Trap
Rank 2
Trap before the mess. The next rank holds a tougher add.
-
Learn now
Hunter's Mark
Rank 3
Mark before the pet engages for a clean focus target and more damage.
-
Learn now
Growl
Rank 5
Train the next rank on your active pet. Turn it off once a dungeon tank owns the pull.
-
Learn now
Distracting Shot
Rank 4
Pull a loose target toward the pet instead of a healer.
-
Defer
Track Giants
Track Giants is narrow utility; buy it after the Hardcore mount checkpoint.
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Skip while leveling
Fire Resistance
Rank 3
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Skip while leveling
Frost Resistance
Rank 3
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Skip while leveling
Arcane Resistance
Rank 3
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Skip while leveling
Nature Resistance
Rank 3
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Skip while leveling
Shadow Resistance
Rank 3
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
41–49
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Level 41
-
Learn now Catch-up buy
Aspect of the Pack
Aspect of the Pack is group travel convenience; buy it after the Hardcore mount checkpoint.
-
Learn now Catch-up buy
Track Giants
Track Giants is narrow utility; buy it after the Hardcore mount checkpoint.
-
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Level 42
-
Learn now
Great Stamina
Rank 7
Train this on the pet you are keeping. More health buys cleaner openers.
-
Learn now
Serpent Sting
Rank 6
Efficient damage-over-time for longer pet-held pulls.
-
Learn now
Scorpid Sting
Rank 3
Attack-speed slow for a hard hitter when the pet needs relief.
-
Learn now
Multi-Shot
Rank 3
Use it only after your pet has secure threat on a planned two-target pull.
-
Learn now
Natural Armor
Rank 7
Train pet armor. Every hit the pet absorbs is one you do not.
-
-
Level 44
-
Learn now
Mend Pet
Rank 5
Keep pet recovery current. Heal before the next pull, not during the collapse.
-
Learn now
Mongoose Bite
Rank 3
Melee counterattack for the moment a mob reaches you.
-
Learn now
Arcane Shot
Rank 6
Instant ranged damage for runners and clean finishes.
-
Learn now
Explosive Trap
Rank 2
Train it for held dungeon packs. Let the pet or tank own the pull first.
-
-
Level 46
-
Learn now
Viper Sting
Rank 2
Drain mana from casters so their burst and heals arrive later.
-
Learn now
Immolation Trap
Rank 4
Planned single-target fire damage when the pet can hold the target in it.
-
Learn now
Scare Beast
Rank 3
Remove one beast from a bad pull. Check where the fear will run.
-
Learn now
Aspect of the Wild
Rank 1
Nature resistance for the zone or dungeon that actually needs it.
-
-
Level 48
-
Learn now
Great Stamina
Rank 8
Train this on the pet you are keeping. More health buys cleaner openers.
-
Learn now
Raptor Strike
Rank 6
Current melee hit for the rare time you must stand your ground.
-
Learn now
Disengage
Rank 3
Drop threat and hand the mob back to your pet.
-
Learn now
Aspect of the Hawk
Rank 5
Default damage aspect. Take every rank.
-
Learn now
Natural Armor
Rank 8
Train pet armor. Every hit the pet absorbs is one you do not.
-
50–60
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Level 50
-
Learn now
Serpent Sting
Rank 7
Efficient damage-over-time for longer pet-held pulls.
-
Skip while leveling
Volley
Rank 2
Volley is mana-heavy and encourages unsafe multi-target pulls; skip it on this solo Hardcore route.
-
Learn now
Growl
Rank 6
Train the next rank on your active pet. Turn it off once a dungeon tank owns the pull.
-
Learn now
Distracting Shot
Rank 5
Pull a loose target toward the pet instead of a healer.
-
Learn now
Track Dragonkin
Free scouting before caves, escorts, and patrol routes.
-
Skip while leveling
Fire Resistance
Rank 4
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Skip while leveling
Frost Resistance
Rank 4
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Skip while leveling
Arcane Resistance
Rank 4
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Skip while leveling
Nature Resistance
Rank 4
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
Skip while leveling
Shadow Resistance
Rank 4
Broad pet resistances cost too much for inconsistent solo Hardcore value; spend pet points and gold on threat and durability.
-
-
Level 52
-
Learn now
Mend Pet
Rank 6
Keep pet recovery current. Heal before the next pull, not during the collapse.
-
Learn now
Scorpid Sting
Rank 4
Attack-speed slow for a hard hitter when the pet needs relief.
-
Learn now
Arcane Shot
Rank 7
Instant ranged damage for runners and clean finishes.
-
-
Level 54
-
Learn now
Great Stamina
Rank 9
Train this on the pet you are keeping. More health buys cleaner openers.
-
Learn now
Multi-Shot
Rank 4
Use it only after your pet has secure threat on a planned two-target pull.
-
Learn now
Explosive Trap
Rank 3
Train it for held dungeon packs. Let the pet or tank own the pull first.
-
Learn now
Natural Armor
Rank 9
Train pet armor. Every hit the pet absorbs is one you do not.
-
-
Level 56
-
Learn now
Raptor Strike
Rank 7
Current melee hit for the rare time you must stand your ground.
-
Learn now
Viper Sting
Rank 3
Drain mana from casters so their burst and heals arrive later.
-
Learn now
Immolation Trap
Rank 5
Planned single-target fire damage when the pet can hold the target in it.
-
Learn now
Aspect of the Wild
Rank 2
Nature resistance for the zone or dungeon that actually needs it.
-
-
Level 58
-
Learn now
Serpent Sting
Rank 8
Efficient damage-over-time for longer pet-held pulls.
-
Learn now
Mongoose Bite
Rank 4
Melee counterattack for the moment a mob reaches you.
-
Skip while leveling
Volley
Rank 3
Volley is mana-heavy and encourages unsafe multi-target pulls; skip it on this solo Hardcore route.
-
Learn now
Aspect of the Hawk
Rank 6
Default damage aspect. Take every rank.
-
Learn now
Hunter's Mark
Rank 4
Mark before the pet engages for a clean focus target and more damage.
-
-
Level 60
-
Learn now
Great Stamina
Rank 10
Train this on the pet you are keeping. More health buys cleaner openers.
-
Learn now
Mend Pet
Rank 7
Keep pet recovery current. Heal before the next pull, not during the collapse.
-
Skip while leveling
Wing Clip
Rank 3
Wing Clip Rank 1 already supplies the escape slow; later ranks add damage that is not worth Hardcore mount gold.
-
Learn now
Arcane Shot
Rank 8
Instant ranged damage for runners and clean finishes.
-
Learn now
Freezing Trap
Rank 3
Trap before the mess. The next rank holds a tougher add.
-
Learn now
Growl
Rank 7
Train the next rank on your active pet. Turn it off once a dungeon tank owns the pull.
-
Learn now
Distracting Shot
Rank 6
Pull a loose target toward the pet instead of a healer.
-
Learn now
Natural Armor
Rank 10
Train pet armor. Every hit the pet absorbs is one you do not.
-
Related
Hunter Survival Checklist
A short Hardcore Hunter checklist for staying alive: pet pathing, trap timing, gear prep, dungeon warnings, and the exact moment to stop pretending the pull is fine.
Best Hardcore Duo Partners
The duo comps that feel safest in Hardcore, and why they work once things get messy.