Feral Druid Talent Route: 10-60
Reach Feral Charge at 30, finish the Feral core, then move into Restoration.
Talent tree
10-60 route →Feral Combat
Restoration
Talent route: 10-60
Levels 10-30
Feral Combat-
10
Ferocity
1/5
-
11
Ferocity
2/5
-
12
Ferocity
3/5
-
13
Ferocity
4/5
-
14
Ferocity
5/5
-
15
Feral Instinct
1/5
-
16
Feral Instinct
2/5
-
17
Feral Instinct
3/5
-
18
Feral Instinct
4/5
-
19
Feral Instinct
5/5
-
20
Feline Swiftness
1/2
-
21
Feline Swiftness
2/2
-
22
Sharpened Claws
1/3
-
23
Sharpened Claws
2/3
-
24
Sharpened Claws
3/3
-
25
Predatory Strikes
1/3
-
26
Predatory Strikes
2/3
-
27
Predatory Strikes
3/3
-
28
Thick Hide
1/5
-
29
Thick Hide
2/5
-
30
Feral Charge
1/1
Levels 31-41
Feral Combat-
31
Thick Hide
3/5
-
32
Thick Hide
4/5
-
33
Thick Hide
5/5
-
34
Savage Fury
1/2
-
35
Savage Fury
2/2
-
36
Heart of the Wild
1/5
-
37
Heart of the Wild
2/5
-
38
Heart of the Wild
3/5
-
39
Heart of the Wild
4/5
-
40
Leader of the Pack
1/1
-
41
Heart of the Wild
5/5
Levels 42-60
Restoration-
42
Furor
1/5
-
43
Furor
2/5
-
44
Furor
3/5
-
45
Furor
4/5
-
46
Furor
5/5
-
47
Improved Healing Touch
1/5
-
48
Improved Healing Touch
2/5
-
49
Improved Healing Touch
3/5
-
50
Improved Healing Touch
4/5
-
51
Improved Healing Touch
5/5
-
52
Nature's Focus
1/5
-
53
Nature's Focus
2/5
-
54
Nature's Focus
3/5
-
55
Reflection
1/3
-
56
Reflection
2/3
-
57
Reflection
3/3
-
58
Tranquil Spirit
1/5
-
59
Tranquil Spirit
2/5
-
60
Tranquil Spirit
3/5
Trainer spending: 1–60
Costs show the base trainer price. Discounts can lower what you pay; totals use the highest applicable race or faction route.
1–9
-
Level 1
-
Learn now
Mark of the Wild
Rank 1
Buff the group. The next rank keeps its armor and stats worth the mana.
-
-
Level 4
-
Learn now
Rejuvenation
Rank 1
Current heal-over-time for movement, recovery, and lighter dungeon damage.
-
Learn now
Moonfire
Rank 1
Rank 1 is enough for a ranged tag and a safer pull position.
-
-
Level 6
-
Learn now
Thorns
Rank 1
Cheap extra damage on you, a tanking Bear, or a grouped ally.
-
Learn now
Wrath
Rank 2
Early ranged pull until Bear and Cat take over your damage.
-
-
Level 8
-
Learn now
Entangling Roots
Rank 1
Outdoor control for a planned reset. Root before the add reaches you.
-
Learn now
Healing Touch
Rank 2
Dungeon-healer rank. Keep older ranks for smaller, cheaper heals.
-
10–19
-
Level 10
-
Learn now
Demoralizing Roar
Rank 1
Bear damage reduction for hard-hitting melee packs.
-
Learn now
Rejuvenation
Rank 2
Current heal-over-time for movement, recovery, and lighter dungeon damage.
-
Learn now
Mark of the Wild
Rank 2
Buff the group. The next rank keeps its armor and stats worth the mana.
-
Learn now
Bear Form
Take it at 10. Bear Form is your first answer to melee pressure.
-
Learn now
Growl
Free taunt for a loose mob on you or a healer.
-
Learn now
Maul
Rank 1
Free first rank of your reliable Bear threat button.
-
Skip while leveling
Moonfire
Rank 2
Moonfire Rank 1 remains enough for ranged pulls; later ranks cost mana and gold without improving the Feral Hardcore plan.
-
Learn now
Teleport: Moonglade
Free Moonglade teleport for safer trainer and form travel.
-
-
Level 12
-
Learn now
Enrage
Use the rage burst to establish Bear control before mobs settle on you.
-
Learn now
Regrowth
Rank 1
Fast dungeon save with a heal-over-time for the recovery after it.
-
-
Level 14
-
Learn now
Thorns
Rank 2
Cheap extra damage on you, a tanking Bear, or a grouped ally.
-
Skip while leveling
Wrath
Rank 3
Bear and Cat Form replace Wrath after the opening levels; skip these off-route ranks to protect the Hardcore mount fund.
-
Learn now
Healing Touch
Rank 3
Dungeon-healer rank. Keep older ranks for smaller, cheaper heals.
-
Learn now
Bash
Rank 1
Bear stun for a runner, a cast, or the first seconds of a reset.
-
Learn now
Cure Poison
Finish the quest now. A poison cleanse prevents a slow death between pulls.
-
-
Level 16
-
Learn now
Swipe
Rank 1
Bear cleave for controlled two-target threat after both mobs are committed.
-
Learn now
Aquatic Form
Finish the quest. Underwater breathing and swim speed remove a risky travel failure.
-
Learn now
Rejuvenation
Rank 3
Current heal-over-time for movement, recovery, and lighter dungeon damage.
-
Skip while leveling
Moonfire
Rank 3
Moonfire Rank 1 remains enough for ranged pulls; later ranks cost mana and gold without improving the Feral Hardcore plan.
-
-
Level 18
-
Learn now
Faerie Fire
Rank 1
Ranged pull and armor reduction for cleaner Feral openings.
-
Learn now
Entangling Roots
Rank 2
Outdoor control for a planned reset. Root before the add reaches you.
-
Learn now
Hibernate
Rank 1
Beast and dragonkin control for a planned dungeon pull.
-
Learn now
Maul
Rank 2
Top-rank Bear threat for an emergency swap or dungeon tank pull.
-
Learn now
Regrowth
Rank 2
Fast dungeon save with a heal-over-time for the recovery after it.
-
20–29
-
Level 20
-
Learn now
Cat Form
Your Feral damage form. Buy it as soon as it opens.
-
Learn now
Rip
Rank 1
Cat bleed for durable targets and energy-efficient damage.
-
Learn now
Claw
Rank 1
Early Cat filler. Keep its damage current while it is on your bar.
-
Learn now
Demoralizing Roar
Rank 2
Bear damage reduction for hard-hitting melee packs.
-
Skip while leveling
Starfire
Rank 1
Starfire is an expensive hard cast outside the Feral route; save the gold for Hardcore survival and the mount.
-
Learn now
Healing Touch
Rank 4
Dungeon-healer rank. Keep older ranks for smaller, cheaper heals.
-
Learn now
Prowl
Rank 1
Choose the pull, pass a patrol, or set up Pounce before the fight starts.
-
Learn now
Mark of the Wild
Rank 3
Buff the group. The next rank keeps its armor and stats worth the mana.
-
Skip while leveling
Rebirth
Rank 1
Official Hardcore disables player resurrection, so this rank has no leveling value.
-
-
Level 22
-
Learn now
Rejuvenation
Rank 4
Current heal-over-time for movement, recovery, and lighter dungeon damage.
-
Learn now
Soothe Animal
Rank 1
Calm a beast before it joins the pull. One less target is the plan.
-
Skip while leveling
Wrath
Rank 4
Bear and Cat Form replace Wrath after the opening levels; skip these off-route ranks to protect the Hardcore mount fund.
-
Learn now
Shred
Rank 1
High-damage Cat builder when you can reach the target's back.
-
Skip while leveling
Moonfire
Rank 4
Moonfire Rank 1 remains enough for ranged pulls; later ranks cost mana and gold without improving the Feral Hardcore plan.
-
-
Level 24
-
Learn now
Swipe
Rank 2
Bear cleave for controlled two-target threat after both mobs are committed.
-
Learn now
Thorns
Rank 3
Cheap extra damage on you, a tanking Bear, or a grouped ally.
-
Learn now
Rake
Rank 1
Early Cat bleed for damage while you move to a safer position.
-
Learn now
Remove Curse
Take the cleanse when it opens. Curses can turn a safe pull into a long recovery.
-
Learn now
Tiger's Fury
Rank 1
Energy burst for a fast Cat opener or a dangerous target's finish.
-
Learn now
Regrowth
Rank 3
Fast dungeon save with a heal-over-time for the recovery after it.
-
-
Level 26
-
Learn now
Dash
Rank 1
Cat sprint for creating space before a bad pull reaches another pack.
-
Learn now
Abolish Poison
Take the stronger cleanse. Poison attrition becomes a recovery problem fast.
-
Learn now
Healing Touch
Rank 5
Dungeon-healer rank. Keep older ranks for smaller, cheaper heals.
-
Learn now
Maul
Rank 3
Top-rank Bear threat for an emergency swap or dungeon tank pull.
-
Skip while leveling
Starfire
Rank 2
Starfire is an expensive hard cast outside the Feral route; save the gold for Hardcore survival and the mount.
-
-
Level 28
-
Learn now
Rejuvenation
Rank 5
Current heal-over-time for movement, recovery, and lighter dungeon damage.
-
Learn now
Claw
Rank 2
Early Cat filler. Keep its damage current while it is on your bar.
-
Learn now
Entangling Roots
Rank 3
Outdoor control for a planned reset. Root before the add reaches you.
-
Learn now
Challenging Roar
Emergency area taunt for a collapsed pull. It buys an exit window.
-
Skip while leveling
Moonfire
Rank 5
Moonfire Rank 1 remains enough for ranged pulls; later ranks cost mana and gold without improving the Feral Hardcore plan.
-
Learn now
Cower
Rank 1
Cat threat drop for dungeon overpulls. Give the tank room to recover.
-
Learn now
Rip
Rank 2
Cat bleed for durable targets and energy-efficient damage.
-
30–39
-
Level 30
-
Learn now
Tranquility
Rank 1
Dungeon-healer rank. Keep lower ranks for lighter party damage.
-
Learn now
Faerie Fire
Rank 2
Ranged pull and armor reduction for cleaner Feral openings.
-
Learn now
Travel Form
Fast travel and a safer exit when grounded pathing turns dangerous.
-
Skip while leveling
Wrath
Rank 5
Bear and Cat Form replace Wrath after the opening levels; skip these off-route ranks to protect the Hardcore mount fund.
-
Learn now
Mark of the Wild
Rank 4
Buff the group. The next rank keeps its armor and stats worth the mana.
-
Learn now
Bash
Rank 2
Bear stun for a runner, a cast, or the first seconds of a reset.
-
Learn now
Shred
Rank 2
High-damage Cat builder when you can reach the target's back.
-
Learn now
Regrowth
Rank 4
Fast dungeon save with a heal-over-time for the recovery after it.
-
Skip while leveling
Rebirth
Rank 2
Official Hardcore disables player resurrection, so this rank has no leveling value.
-
-
Level 32
-
Learn now
Track Humanoids
Scout cave packs and patrols before you commit to the route.
-
Learn now
Healing Touch
Rank 6
Dungeon-healer rank. Keep older ranks for smaller, cheaper heals.
-
Learn now
Ravage
Rank 1
Prowl opener for clean single targets. Keep its damage current.
-
Learn now
Demoralizing Roar
Rank 3
Bear damage reduction for hard-hitting melee packs.
-
Learn now
Ferocious Bite
Rank 1
Spend excess Cat energy here to finish a dangerous target cleanly.
-
-
Level 34
-
Learn now
Swipe
Rank 3
Bear cleave for controlled two-target threat after both mobs are committed.
-
Learn now
Rake
Rank 2
Early Cat bleed for damage while you move to a safer position.
-
Learn now
Rejuvenation
Rank 6
Current heal-over-time for movement, recovery, and lighter dungeon damage.
-
Learn now
Thorns
Rank 4
Cheap extra damage on you, a tanking Bear, or a grouped ally.
-
Skip while leveling
Moonfire
Rank 6
Moonfire Rank 1 remains enough for ranged pulls; later ranks cost mana and gold without improving the Feral Hardcore plan.
-
Skip while leveling
Starfire
Rank 3
Starfire is an expensive hard cast outside the Feral route; save the gold for Hardcore survival and the mount.
-
Learn now
Maul
Rank 4
Top-rank Bear threat for an emergency swap or dungeon tank pull.
-
-
Level 36
-
Learn now
Tiger's Fury
Rank 2
Energy burst for a fast Cat opener or a dangerous target's finish.
-
Learn now
Regrowth
Rank 5
Fast dungeon save with a heal-over-time for the recovery after it.
-
Learn now
Pounce
Rank 1
Prowl opener for a clean single target. The stun buys the first move.
-
Learn now
Rip
Rank 3
Cat bleed for durable targets and energy-efficient damage.
-
Learn now
Frenzied Regeneration
Rank 1
Bear self-heal for the pull that leaves you one reset short.
-
-
Level 38
-
Learn now
Entangling Roots
Rank 4
Outdoor control for a planned reset. Root before the add reaches you.
-
Learn now
Claw
Rank 3
Early Cat filler. Keep its damage current while it is on your bar.
-
Skip while leveling
Wrath
Rank 6
Bear and Cat Form replace Wrath after the opening levels; skip these off-route ranks to protect the Hardcore mount fund.
-
Learn now
Healing Touch
Rank 7
Dungeon-healer rank. Keep older ranks for smaller, cheaper heals.
-
Learn now
Soothe Animal
Rank 2
Calm a beast before it joins the pull. One less target is the plan.
-
Learn now
Shred
Rank 3
High-damage Cat builder when you can reach the target's back.
-
Learn now
Hibernate
Rank 2
Beast and dragonkin control for a planned dungeon pull.
-
40
-
Level 40
-
Learn now
Prowl
Rank 2
Choose the pull, pass a patrol, or set up Pounce before the fight starts.
-
Learn now
Mark of the Wild
Rank 5
Buff the group. The next rank keeps its armor and stats worth the mana.
-
Learn now
Rejuvenation
Rank 7
Current heal-over-time for movement, recovery, and lighter dungeon damage.
-
Learn now
Tranquility
Rank 2
Dungeon-healer rank. Keep lower ranks for lighter party damage.
-
Skip while leveling
Moonfire
Rank 7
Moonfire Rank 1 remains enough for ranged pulls; later ranks cost mana and gold without improving the Feral Hardcore plan.
-
Defer
Cower
Rank 2
Cower's threat upgrade can wait one level so the normal Hardcore mount purchase stays protected.
-
Learn now
Dire Bear Form
More armor and health for the Bear swap that saves a rough pull.
-
Learn now
Feline Grace
Passive fall-damage reduction in Cat Form. Take it before a Cat shortcut turns into a death run.
-
Skip while leveling
Rebirth
Rank 3
Official Hardcore disables player resurrection, so this rank has no leveling value.
-
Learn now
Ferocious Bite
Rank 2
Spend excess Cat energy here to finish a dangerous target cleanly.
-
Learn now
Innervate
Mana reset for a hard fight or a healer who needs one more cast.
-
41–49
-
Level 41
-
Learn now Catch-up buy
Cower
Rank 2
Cower's threat upgrade can wait one level so the normal Hardcore mount purchase stays protected.
-
-
Level 42
-
Learn now
Ravage
Rank 2
Prowl opener for clean single targets. Keep its damage current.
-
Skip while leveling
Starfire
Rank 4
Starfire is an expensive hard cast outside the Feral route; save the gold for Hardcore survival and the mount.
-
Learn now
Maul
Rank 5
Top-rank Bear threat for an emergency swap or dungeon tank pull.
-
Learn now
Demoralizing Roar
Rank 4
Bear damage reduction for hard-hitting melee packs.
-
Learn now
Faerie Fire
Rank 3
Ranged pull and armor reduction for cleaner Feral openings.
-
Learn now
Regrowth
Rank 6
Fast dungeon save with a heal-over-time for the recovery after it.
-
-
Level 44
-
Learn now
Rake
Rank 3
Early Cat bleed for damage while you move to a safer position.
-
Learn now
Rip
Rank 4
Cat bleed for durable targets and energy-efficient damage.
-
Learn now
Swipe
Rank 4
Bear cleave for controlled two-target threat after both mobs are committed.
-
Learn now
Thorns
Rank 5
Cheap extra damage on you, a tanking Bear, or a grouped ally.
-
Learn now
Healing Touch
Rank 8
Dungeon-healer rank. Keep older ranks for smaller, cheaper heals.
-
Learn now
Barkskin
Cast it before the heal you cannot afford to have pushed back.
-
-
Level 46
-
Skip while leveling
Wrath
Rank 7
Bear and Cat Form replace Wrath after the opening levels; skip these off-route ranks to protect the Hardcore mount fund.
-
Learn now
Bash
Rank 3
Bear stun for a runner, a cast, or the first seconds of a reset.
-
Learn now
Dash
Rank 2
Cat sprint for creating space before a bad pull reaches another pack.
-
Learn now
Pounce
Rank 2
Prowl opener for a clean single target. The stun buys the first move.
-
Learn now
Shred
Rank 4
High-damage Cat builder when you can reach the target's back.
-
Skip while leveling
Moonfire
Rank 8
Moonfire Rank 1 remains enough for ranged pulls; later ranks cost mana and gold without improving the Feral Hardcore plan.
-
Learn now
Rejuvenation
Rank 8
Current heal-over-time for movement, recovery, and lighter dungeon damage.
-
Learn now
Frenzied Regeneration
Rank 2
Bear self-heal for the pull that leaves you one reset short.
-
-
Level 48
-
Learn now
Tiger's Fury
Rank 3
Energy burst for a fast Cat opener or a dangerous target's finish.
-
Learn now
Claw
Rank 4
Early Cat filler. Keep its damage current while it is on your bar.
-
Learn now
Entangling Roots
Rank 5
Outdoor control for a planned reset. Root before the add reaches you.
-
Learn now
Regrowth
Rank 7
Fast dungeon save with a heal-over-time for the recovery after it.
-
Learn now
Ferocious Bite
Rank 3
Spend excess Cat energy here to finish a dangerous target cleanly.
-
50–60
-
Level 50
-
Learn now
Tranquility
Rank 3
Dungeon-healer rank. Keep lower ranks for lighter party damage.
-
Learn now
Ravage
Rank 3
Prowl opener for clean single targets. Keep its damage current.
-
Skip while leveling
Starfire
Rank 5
Starfire is an expensive hard cast outside the Feral route; save the gold for Hardcore survival and the mount.
-
Learn now
Maul
Rank 6
Top-rank Bear threat for an emergency swap or dungeon tank pull.
-
Learn now
Mark of the Wild
Rank 6
Buff the group. The next rank keeps its armor and stats worth the mana.
-
Learn now
Healing Touch
Rank 9
Dungeon-healer rank. Keep older ranks for smaller, cheaper heals.
-
Skip while leveling
Rebirth
Rank 4
Official Hardcore disables player resurrection, so this rank has no leveling value.
-
-
Level 52
-
Skip while leveling
Moonfire
Rank 9
Moonfire Rank 1 remains enough for ranged pulls; later ranks cost mana and gold without improving the Feral Hardcore plan.
-
Learn now
Rejuvenation
Rank 9
Current heal-over-time for movement, recovery, and lighter dungeon damage.
-
Learn now
Cower
Rank 3
Cat threat drop for dungeon overpulls. Give the tank room to recover.
-
Learn now
Rip
Rank 5
Cat bleed for durable targets and energy-efficient damage.
-
Learn now
Demoralizing Roar
Rank 5
Bear damage reduction for hard-hitting melee packs.
-
-
Level 54
-
Learn now
Shred
Rank 5
High-damage Cat builder when you can reach the target's back.
-
Learn now
Regrowth
Rank 8
Fast dungeon save with a heal-over-time for the recovery after it.
-
Learn now
Soothe Animal
Rank 3
Calm a beast before it joins the pull. One less target is the plan.
-
Learn now
Rake
Rank 4
Early Cat bleed for damage while you move to a safer position.
-
Learn now
Faerie Fire
Rank 4
Ranged pull and armor reduction for cleaner Feral openings.
-
Learn now
Swipe
Rank 5
Bear cleave for controlled two-target threat after both mobs are committed.
-
Learn now
Thorns
Rank 6
Cheap extra damage on you, a tanking Bear, or a grouped ally.
-
Skip while leveling
Wrath
Rank 8
Bear and Cat Form replace Wrath after the opening levels; skip these off-route ranks to protect the Hardcore mount fund.
-
-
Level 56
-
Learn now
Pounce
Rank 3
Prowl opener for a clean single target. The stun buys the first move.
-
Learn now
Healing Touch
Rank 10
Dungeon-healer rank. Keep older ranks for smaller, cheaper heals.
-
Learn now
Ferocious Bite
Rank 4
Spend excess Cat energy here to finish a dangerous target cleanly.
-
Learn now
Frenzied Regeneration
Rank 3
Bear self-heal for the pull that leaves you one reset short.
-
-
Level 58
-
Skip while leveling
Moonfire
Rank 10
Moonfire Rank 1 remains enough for ranged pulls; later ranks cost mana and gold without improving the Feral Hardcore plan.
-
Learn now
Rejuvenation
Rank 10
Current heal-over-time for movement, recovery, and lighter dungeon damage.
-
Learn now
Claw
Rank 5
Early Cat filler. Keep its damage current while it is on your bar.
-
Learn now
Entangling Roots
Rank 6
Outdoor control for a planned reset. Root before the add reaches you.
-
Learn now
Ravage
Rank 4
Prowl opener for clean single targets. Keep its damage current.
-
Skip while leveling
Starfire
Rank 6
Starfire is an expensive hard cast outside the Feral route; save the gold for Hardcore survival and the mount.
-
Learn now
Maul
Rank 7
Top-rank Bear threat for an emergency swap or dungeon tank pull.
-
Learn now
Hibernate
Rank 3
Beast and dragonkin control for a planned dungeon pull.
-
-
Level 60
-
Learn now
Tiger's Fury
Rank 4
Energy burst for a fast Cat opener or a dangerous target's finish.
-
Learn now
Regrowth
Rank 9
Fast dungeon save with a heal-over-time for the recovery after it.
-
Learn now
Tranquility
Rank 4
Dungeon-healer rank. Keep lower ranks for lighter party damage.
-
Learn now
Mark of the Wild
Rank 7
Buff the group. The next rank keeps its armor and stats worth the mana.
-
Learn now
Rip
Rank 6
Cat bleed for durable targets and energy-efficient damage.
-
Learn now
Prowl
Rank 3
Choose the pull, pass a patrol, or set up Pounce before the fight starts.
-
Skip while leveling
Rebirth
Rank 5
Official Hardcore disables player resurrection, so this rank has no leveling value.
-